Gears of War fans were treated to a new unveiling this week at Comic Con, when they were introduced to the third member of the Carmine family. For those unfamiliar with the character and/or game, Carmine is basically the video game equivalent of South Park’s Kenny McCormick. Continuing the legacy of Carmines in the Gears of War franchise, Clayton Carmine will play the role of “the new guy” through the first act of Gears 3 when it launches in April 2011, before he is undoubtedly torn to shreds by some behemoth monster.
But wait, there’s a twist!
With a little cash and a big heart you might be able to save Gears of War 3’s rookie from certain, gruesome death.
Starting July 29, players can purchase avatar gear on Xbox Live marketplace to determine the fate of rookie Clayton Carmine. All proceeds go to the Child’s Play Charity. If you want Carmine to die just purchase a “Carmine Must Die” shirt for your avatar. If you want him to live buy the “Save Carmine” shirt.
Touche, Epic, but we all know that Carmine must die. It is his purpose. The character exists to let the player that there’s hardcore shit up ahead when the seasoned veterans don’t bat an eye, and to introduce bosses or epic gunfights with comic relief by being the first one to meet his gruesome doom. It’s a plot device, and it’s perfect the way it is. The last thing we need is another guy hanging around just to throw one-liners out there.
Although, I gotta say the guy does look significantly more badassed than his cracky-voiced, shaky-handed brothers, so maybe he does have a chance at making it through the game after all. I mean, look at him going all Mortal Kombat on that Grub. Dude may be a frosh but he’s ripping throats at a graduate level. Head over to Kotaku for more pics of Carmine in action. Gearsofwar.xbox.com also has a video of Cliffy B’s demo at E3, which shows off some of the new features coming to the Unreal Engine in GoW3.
Kotaku << Epic Games
Filed under: Games, xbox | Tagged: chainsaw, epic games, gears of war, gears of war 3, gow, kotaku, lancer, locust, unreal, xbox | 1 Comment »